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Thursday October 30th, 2014

Join us in making history once again at Canada’s largest Android conference where we’ll continue to investigate cutting-edge developer tools and techniques that will support the community at large. This years’ conference will feature a variety of interactive and engaging experiences with mobile, wearables, TV platforms and beyond.

Over 300 developers across Canada will be coming together for a full day of incredible sessions from thought leaders and some of the biggest names in Android. These are the pioneers and tastemakers who are defining how we interact with the Android-connected world. AndroidTO is the place where we can explore current, potential and predicted trends.

Featured Speakers:

Schedule

Time Session
8:00am
|
8:55am
Doors Open - Registration
9:00am
|
9:55am
[Keynote Presentation]
Robotics for World Change: Insight into Google[x] and Beyond
Gabriella Levine
Auditorium CR3
10:00am
|
10:55am
Contributing to Android
Danesh Mondegarian
Integrating the Nymi Persistent Identity Solution into Android Apps
Nikita Tarakanov
11:00am
|
11:25am
Break
11:30am
|
12:25pm
Animation and Material Design in Android
Kevin Grant
12:30pm
|
1:55pm
Lunch
2:00pm
|
2:55pm
Chromecast: Building Experiences, Not Apps
Matthew Patience
Building Android Wear Apps
Lisa Wray
3:00pm
|
3:25pm
Developing for Android TV: Getting Started
Tejas Lagvankar
3:30pm
|
3:55pm
Break
4:00pm
|
4:25pm
Break
Google Cardboard - not just a box
Marc Ashman
4:30pm
|
5:25pm
Android for Wearables
Cecilia Abadie
5:30pm
|
5:40pm
Closing Remarks
5:40pm
|
7:00pm
End of Conference
RECEPTION

Schedule Subject to Change

Speakers

Gabriella Levine

Google[X]

Robotics for World Change: Insight into Google[x] and Beyond

Google[x]'s mission is to invent and launch moonshot technologies that make the world a radically better place. This session will showcase some of the projects and moonshot solutions that Gabriella has been working on as part of the Rapid Evaluation team at Google[x], as well as her work on Protei, a robotics start-up to sustainably clean and explore oceans. She will give an overview of the rapid prototyping mentality, from digital fabrication and sharing information that has accelerated prototyping and manufacturing. Gabriella will also discuss her role as a hardware engineer, integrating robotics, open source hardware, and rapid prototyping into breakthrough technologies. She will explore how new tools and processes are emerging from the development of the projects she has been working on at Google[x] and beyond, such as robotic sailboats to autonomously clean the oceans and floating balloons to bring wifi access and accessible information to people globally.

Gabriella Levine is an engineer on the Rapid Evaluation team at Google[x]. She holds a Masters in Design and Technology from ITP, Tisch School of the Arts, NYU. She has created robotics startups including Protei, Open Hardware shape-shifting sailing robots to sense and protect the oceans, which is being used for sensing radioactivity, mapping plastic trash in the Pacific Ocean, and collecting oil near sites of oil spills; and Sneel, bio-inspired swimming robotic snakes to sense environmental data in the water. She is President of Open Source Hardware Association (OSHWA.org), promoting Open Source accessible technologies worldwide.

Kevin Grant

Tumblr

Animation and Material Design in Android

Level - Beginner to Intermediate
Type - Design / Technical
Materials' is a beautiful new design framework in which we can re-think some fundamental design choices we've made in our applications, across multiple platforms.
But what part of Material design is right for you? Where do you start? Your company just made a huge investment in redesigning your product for iOS7, and now you want to change it again? Who is really in control of your product here?
Come to this talk, and we will cover real ways (with code!) to implements tasteful and meaningful material design paradigms, without sacrificing all of the hard work you've put in until now, and without compromising on your company's design integrity.

Kevin Grant is an Android Engineer at tumblr, a creative blogging platform in New York City, where he focuses on application design, implementing the latest design and user interaction paradigms and pushing the boundaries of the Android framework. He began developing for Android in 2009, performing research at the University of Nevada, Reno. After graduating he moved to Malmö, Sweden where he took part in the Scandinavian startup scene. In 2013 he authored a book on beginning Android development, and is actively involved in the New York City Android developers community.

Danesh Mondegarian

Cyanogenmod

Contributing to Android

A beginners guide to submitting to AOSP, CyanogenMod and other Android projects. One of Android's greatest strengths and key to its rapid adoption rate is the open source nature of the project. In this talk we will take a beginners look at contributing to an open source Android project. This talk will cover an introduction into coding for Android, all the relevant tools you will come across and tips and tricks to get around common obstacles in getting your code submitted. So stop making feature requests, and lets start making contributions!

Danesh has been contributing to open source mobile software for most of his programming career. Having started on the CyanogenMod project over 3 years ago, he continues to contribute framework and application level enhancements at Cyanogen Inc as a Software Engineer.

Matthew Patience

BNOTIONS

Chromecast: Building Experiences, Not Apps

Sci-fi movies predicted it, we dreamed about it, and Google built it (at an affordable price). Chromecast turns every television into an extension of our smartphones, tablets, and personal computers. If the internet has taught us anything, it is that users love to share ridiculous cat pictures and funny YouTube videos. It's now time for your users to share your content to giant TV's everywhere! Users across Android, iOS, and Chrome can now share content to any Chromecast at the touch of a button. You will learn why integrating Chromecast into your own application is an easy win for users and what it takes to do so. Also, see some non-standard ways to integrate with it that you may not have thought were possible!

Matthew is the VP of Mobile, leading a top notch team of developers in the creation of numerous critically acclaimed applications for the Android, iPhone, Windows Mobile and Blackberry platforms. His team consistently produces top-notch products that have been named Editors’ Choice, New & Noteworthy, and Google Play Picks. Matthew is firmly established in the mobile community. His first technology venture was creating a Toronto mobile development agency, Mobicartel. In 2011, Mobicartel was acquired by BNOTIONS and Matthew’s talents have led him to become the VP of Mobile, running a growing, multi-talented mobile engineering team stacked with some of Canada’s best. In his 6 years of mobile engineering, Matthew has contributed code to many open source projects pushing the boundaries in mobile innovation. His expertise helps him create applications across all platforms: smartphone, tablet, and TV. Recently, Matthew was selected by Google to join the Glass Explorer program and has subsequently developed Glassware for other Glass users to enjoy. In addition to these accolades, Matthew is recognized as a thought leader in the mobile development community and regularly speaks at industry leading events and conferences such as AndroidTO, Big Android BBQ, FITC, among others.

Tejas Lagvankar

Yahoo

Developing for Android TV: Getting Started

Google announced the Android TV platform during Google IO 2014. While Android is not new, its important to understand the similarities and differences when it comes to writing applications for this form factor. Tejas will present a mobile developer's perspective on developing apps for the TV platform. He will cover the developer capabilities, certain specific cases and gotchas during development. He'll walk through a step-by-step process for creating your first TV app.

Mobile enthusiast, mobile developer, mobile human being. Tejas started mobile development way back with Symbian and made his way into developing Android apps right from its inception in 2008. He is extremely passionate about mobile and wearable technology, and has won both the Google Glass hackathons (Mirror API as well as GDK) organized by Google. When he is not working, Tejas likes to play ping pong, his ukulele, guitar and the piano.

Cecilia Abadie

LynxFit

Android for Wearables

Designing and developing applications for Wearable Technologies requires its own mindset and understanding of the needs of a user on the go. Simply porting an Android app from mobile to wearable is not enough. Cecilia will embed us in the world of wearables with its challenges and opportunities, from the heads up displays like Google Glass, to the Android Wear smart watches as well as many other that will come.

When she's not busy getting the first ticket for driving with Google Glass and fighting it in court, Cecilia is a passionate evangelist about everything digital, a Google Glass Explorer, recognized by Google as a Glass Community Leader and she spreads the word about wearable devices and the many ways they can change our world. As the founder of 33Labs and LynxFit, she is part of a global development team that researches and develops wearable and mobile applications to deliver experiences that innovate and disrupt the personal and the enterprise realms. Cecilia has a Master Degree on Information Systems.

Nikita Tarakanov

Bionym

Integrating the Nymi Persistent Identity Solution into Android Apps

The Nymi platform by Bionym allows mobile computing devices to securely gain access to User profiles when the Nymi, a wearable securely associated to the intended User via a unique cardiac rhythm biometric, is in proximity. This effectively allows "zero-click" access to accounts, profiles and personalization and completely transforms the application experience. Android, in particular when one considers the multi-device strategy governing its current evolution, is a very good fit for the Nymi platform. All smart systems require some identity workflow, and the Nymi, shipping Fall 2014, can make them all easier. Nikita will present an overview of the Nymi SDK that allows integrating apps and devices to take advantage of the Nymi Identity Solution, review the sample code and call flows, and present demos of the Nymi solution in action along with the use of the Nymi Emulator (the Nymulator!). Attendees will be asked to take these tools and build a simple Android application that presents a personal message when a specific Nymi is brought in proximity to the device.

Nikita is the community manager at Bionym who is responsible for creating a world-wide developer community that will change how we communicate our identity to the world. The world around us should know and care who we are as an individual. Nikira is also a co-founder of Sesame IO, survivor of the Next 36, and graduate of Computer Engineering from University of Toronto. He indulges in all things tech and is generally amazed by the strength and power of developer communities. Also a co-founder of Sesame IO, survivor of the Next 36, and graduate of Computer Engineering from University of Toronto. I indulge in all things tech and generally amazed by the strength and power of developer communities.

Lisa Wray

Google

Building Android Wear Apps

Learn with the help of an Android expert how to adapt your app to run on Wear. Choose between two code labs covering features from extended notifications to a customized native app, and run your app on an Android Wear emulator or device. Please come with Android Studio installed.

Lisa is a Developer Advocate at Google currently working on the Android Wear and Glass platforms. She previously focused on Android development and design and helped launch the last two Android platform releases. Before joining Google, she was one of the first Glass Explorers in New York and wrote the New York Times Glass app. Lisa has a B.S. in Computer Science and Music from M.I.T.

Marc Ashman

BNOTIONS

Google Cardboard - not just a box

Cardboard transforms a phone into a basic virtual reality headset making it easy for both users and developers to experiment with VR. In this session, we will discover the API and work together to build an Android game. We will provide a deep dive into 3D side-by-side rendering, head tracking, and user interaction principles.

  • Interest in Virtual reality
  • Access to an Android device
  • Android studio or equivalent IDE (at least SDK API 16 installed)
  • Download the Cardboard app in advance
  • Android app experience (released an app in the Google Play store)
  • Please bring your own USB data cable

Speaker bio coming soon.

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